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Merchant Ship is a location in the Faraway Lands that can be reached via the airship.

It goes together with the Merchant Ship questline.

StoryEdit

Tagline: "The people of Blumburg suspect something bad has happened to the ship! It's time to check it out!"

GeographyEdit

Structures:

  • Storage, main location building. (S)
  • Workbench, Items needed to travel in the Merchant Ship are made here.(W)
  • Hold's Entrance, Entrance to 3 sublocations. (NE)


Resources: special resources are Red Barrel, Blue Crate, ... .

Georesources: ... .

Sublocation: Bamboo, Spines, and BonsaiEdit

Bamboo, Spines, and Bonsai is a sublocation in the location Merchant Ship. It can be reached through the Hold's Entrance portal.

Structures: Storage, Main deck portal

Decorations: ...

Resources: Bamboo, Spines, Bonsai, ...

Georesources: none.

Sublocation: Abstractus and CoralsEdit

Abstractus and Corals is a sublocation in the location Merchant Ship. It can be reached through the Hold's Entrance portal.

Structures: Storage, Main deck portal

Decorations: ...

Resources: Abstractus, Corals, ...

Georesources: none.

Sublocation: Oak Wood and AlgaeEdit

Oak Wood and Algae is a sublocation in the location Merchant Ship. It can be reached through the Hold's Entrance portal.

Structures: Storage, Main deck portal

Decorations: ...

Resources: Fallen Oak, Algae, ...

Georesources: none.

ColonyEdit

"Create colony" requirements:

Rewards: 20 Ruby requ, 100000 Coin scr, 100 Energy requ

Daily Rewards: 120 Energy requ, 1 Grimoire, 2 Gold, 3 Victorium 1, 3 Magic Elixir, 2 Amberine, 2 Dragon Tooth, 8 Gold Ore, 2 Silver, 2 Vitamins, 1 Feather, 1 Cambric, 1 Victorium 2, 2 Draconite. (Weight: 184 Weight icon)

NotesEdit

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