Resources exist in area maps, like the Estate and Camp, and can be cut down to gain resource items.
If resource objects are within the player's energy limit they can cut and harvest the resource. If cut by hand the player receives bonuses of e.g. experience and collector items. In home areas, trees and rocks leave behind treasure chests when fully cleared. In travel areas, combo-clicking (5 clicks or more) on resources yields travel finds with better rewards.
Resources can also be cut down by the Sawmill and Quarry automatically, without energy requirements, and without an object size limit.
Some natural resources are a renewing resource and reappear on the map occasionally; weeds and grass do so often, trees and rocks more rarely. Some objects go with the season, e.g. by being snow-covered in winter.
Travel locations also have underground Georesources, which can be found with Geo-Compasses and uncovered with Geologists. Underground resource deposits are randomly distributed on the map and located differently for each player.
The overview here and in the resources' articles list resources as standard, meaning there may be here-unmentioned variations of various kinds in the game, for example in sizes or in items and rewards gathered from them, e.g. in special circumstances or events. Many special resources also appear in other locations as mundane grass/wood/stones-containing resources.
Overview[]
Grasses and weeds[]
Weeds give clover. Grasses give grass, as well as clover and stones.
5pcs
6pcs
9pcs
9pcs
10pcs
12pcs
14pcs
13pcs
14pcs
15pcs
1pcs
3pcs
3pcs
5pcs
1pcs
5pcs
7pcs
Shrubs[]
13pcs
18pcs
14pcs
17pcs
18pcs
19pcs
12pcs
20pcs
14pcs
18pcs
12pcs
10pcs
14pcs
14pcs
14pcs
Trees[]
Trees give wood. They can be cut with a Sawmill.
8pcs
19pcs
40pcs
17pcs
18pcs
22pcs
25pcs
55pcs
33pcs
90pcs
115pcs
36pcs
40pcs
46pcs
31pcs
78pcs
38pcs
86pcs
12pcs
19pcs
40pcs
50pcs
50pcs
23pcs
25pcs
42pcs
75pcs
25pcs
25pcs
30pcs
45pcs
17pcs
35pcs
75pcs
35pcs
40pcs
65pcs
75pcs
Stones/Rock[]
Stones/Rock give stones. They can be Quarry-mined.
11pcs
29pcs
39pcs
45pcs
14pcs
22pcs
35pcs
70pcs
90pcs
18pcs
21pcs
23pcs
14pcs
48pcs
74pcs
22pcs
34pcs
64pcs
82pcs
110pcs
144pcs
15pcs
25pcs
35pcs
22pcs
44pcs
88pcs
50pcs
74pcs
90pcs
Minerals[]
Minerals give their respective resource. They can be Quarry-mined.
27pcs
70pcs
115pcs
?pcs
27pcs
70pcs
115pcs
42pcs
85pcs
145pcs
22pcs
34pcs
64pcs
22pcs
34pcs
64pcs
?pcs
45pcs
?pcs
21pcs
?pcs
70pcs
?pcs
22pcs
?pcs
88pcs
30pcs
45pcs
75pcs
22pcs
44pcs
88pcs
260pcs
37pcs
Metals[]
Metals give their respective resource. They can be Quarry-mined.
22pcs
44pcs
88pcs
22pcs
52pcs
88pcs
210pcs
?pcs
34pcs
?pcs
?pcs
?pcs (Iron)
48pcs (Iron)
76pcs (Iron)
Wild crops[]
Wild crops can be cut for the respective crop.
13pcs
13pcs
13pcs
13pcs
13pcs
18pcs
18pcs
18pcs
18pcs
Other[]
Misc other:
8pcs
11pcs
14pcs
22pcs
42pcs
64pcs
10pcs
15pcs
5pcs
10pcs
112pcs
20pcs
10pcs
12pcs
14pcs
35pcs
12pcs
15pcs
18pcs
37pcs
33pcs
?pcs
28pcs
?pcs
?pcs
?pcs
40pcs
?pcs
15pcs
25pcs
40pcs
10pcs
10pcs
10pcs
10pcs
10pcs
25pcs
50pcs
35pcs
70pcs
15pcs
25pcs
45pcs
260pcs
15pcs
25pcs
45pcs
260pcs
15pcs
25pcs
45pcs
260pcs
15pcs
25pcs
45pcs
260pcs
?pcs
?pcs
?pcs
260pcs
Miscellaneous
Object | Information |
---|---|
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Special Chest, 15pcs (left by Catapults) |
![]() |
Bandits' treasure in Neverland (22pcs, 50pcs, 80pcs) |
Temporary resources[]

Temporary resources are special resources that are temporarily available. This can be due to featuring in events, being seasonal, or similar circumstances.
Event resources on home locations usually become sellable (with the Manage:Sell function) after the event, and can be removed this way without expending more energy or items.
21pcs
45pcs
90cs
22pcs
42pcs
64pcs
20pcs
5pcs
10pcs
20pcs
10pcs
10pcs
15pcs
45pcs
145pcs
9pcs
5pcs
10pcs
15pcs
19pcs
3pcs
5pcs
10pcs
10pcs
15pcs
20pcs
15pcs
45pcs
85pcs
10pcs
4pcs
6pcs
6pcs
6pcs
6pcs
6pcs
6pcs
6pcs
7pcs
7pcs
50pcs
10pcs
17pcs
10pcs
65pcs
90pcs
10-20pcs
75pcs
25pcs
30pcs
40pcs
15pcs
7pcs
13pcs
18pcs
3pcs
7pcs
14pcs
5pcs
10pcs
15pcs
15pcs
30pcs
45pcs
15pcs
30pcs
45pcs
15pcs
30pcs
45pcs
5pcs
19pcs
30pcs
18pcs
34pcs
40pcs
9pcs
24pcs
22pcs
45pcsnted resources into a single link, since t
14pcs
21pcs
3pcs
5pcs
7pcs
12pcs
4pcs
6pcs
18pcs
24pcs
30pcs
30pcs
45pcs
75pcs
25pcs
25pcs
30pcs
35pcs
(see article for more)
19pcs
9pcs
12pcs
15pcs
25pcs
35pcs
55pcs
16pcs
25pcs
29pcs
39pcs
10pcs
10pcs
10pcs
7pcs
9pcs
12pcs
30pcs
40pcs
Special flowers: These most commonly appear during events on the event location and the home location. The home location flowers are usually 3pcs, can be moved, and additionally to spawning can be created in the Genie's House.
10pcs
12pcs
14pcs
10pcs
12pcs
14pcs
14pcs
20pcs
27pcs
14pcs
10pcs
15pcs
20pcs
10pcs
15pcs
20pcs
Notes[]
- see also Unwieldy stone
- see also Trash